The Plants from Plants vs Zombies
Regular Plants…
Sunflower

Sunlight Required: 50
Damage Info: None
Extra Info: Produces 25 sun occasionally, even at night.
Recharge Time: Short
PeaShooter

Sunlight Required: 100
Damage Info: Normal
Extra Info: None
Recharge Time: Short
Cherry Bomb

Sunlight Required: 150
Damage Info: Massive, One-usage. Fires instantly.
Extra Info: Medium size splash damage.
Recharge Time: Long
Wall-Nut

Sunlight Required: 50
Damage Info: None
Extra Info: Until the Wall-Nut has been destroyed, it prevents most Zombies from passing through. Its tough outer shell makes it extremely durable against Zombie attacks.
Recharge Time: Moderate
Potato Mine

Sunlight Required: 25
Damage Info: Massive+Splash
Extra Info: Look for eyeballs to know mine is ready to blow. Single-usage, massive damage plus minor splash damage. Also has the ability to impact underground Miner Zombies.
Recharge Time: Moderate
Snow Pea

Sunlight Required: 175
Damage Info: Normal
Extra Info: Impact of Snow Peas temporarily slows Zombies rate of speed.
Recharge Time: Short
Chomper

Sunlight Required: 150
Damage Info: Massive
Extra Info: Able to swallow most small Zombies whole, but is vulnerable during the digestion phase.
Recharge Time: Short
Repeater

Sunlight Required: 200
Damage Info: Normal (for each pea)
Extra Info: Fires two peas at once.
Recharge Time: Short
Puff-Shroom

Sunlight Required: 0
Damage Info: Normal
Extra Info: Short range attack only. Nocturnal (use at night).
Recharge Time: Short
Sun-Shroom

Sunlight Required: 25
Damage Info: None
Extra Info: Produces 15 sun at first, but when after it grows, it can produce up 25 sun. Nocturnal (use at night).
Recharge Time: Short
Fume-Shroom

Sunlight Required: 75
Damage Info: Normal+Splash
Extra Info: Hits all Zombies in the fume-cloud. Also, not impeded by screen doors and ladders. Nocturnal (use at night).
Recharge Time: Short
Grave Buster

Sunlight Required: 75
Damage Info: None
Extra Info: Eats graves thereby eliminating Zombies that return in the final round. Single use. Must be planted on a grave.
Recharge Time: Short
Hypno-Shroom

Sunlight Required: 75
Damage Info: None
Extra Info: Hypnotizes Zombies and turns them to your side so they will fight for you. Nocturnal (use at night).
Recharge Time: Moderate
Scaredy-Shroom

Sunlight Required: 25
Damage Info: Normal
Extra Info: Use at a distance only as Scaredy-Shrooms will hide when a Zombie gets close and vulnerable to attack. Nocturnal (use at night).
Recharge Time: Short
Ice-Shroom

Sunlight Required: 75
Damage Info: Low, Instant fire, single-usage.
Extra Info: Freezes all Zombies visible to the player. Nocturnal (use at night).
Recharge Time: Long
Doom-Shroom

Sunlight Required: 125
Damage Info: Massive+Splash
Extra Info: Explosion leaves a crater that cannot be planted in temporarily. Nocturnal (use at night).
Recharge Time: Long
Lily-Pad

Sunlight Required: 25
Damage Info: None
Extra Info: Gives you the ability to plant non-aquatic plants on your pool.
Recharge Time: Short
Squash

Sunlight Required: 50
Damage Info: Massive+Splash
Extra Info: Single use. Splash damage hits all Zombies in the spot where it lands.
Recharge Time: Moderate
Threepeater

Sunlight Required: 325
Damage Info: Normal x 3
Extra Info: Fires three peas, one in front, one in the lane above, and one in the lane below.
Recharge Time: Short
Tangle Kelp

Sunlight Required: 25
Damage Info: Massive, single-usage
Extra Info: Aquatic use only.
Recharge Time: Moderate
Jalapeno

Sunlight Required: 125
Damage Info: Massive+Splash
Extra Info: Single use. Impacts all Zombies in the lane in which the Jalapeno is planted.
Recharge Time: Long
Spikeweed

Sunlight Required: 100
Damage Info: Normal / Massive
Extra Info: Damage is massive against vehicles, it can’t hit flyers, and it can be hurdled. Pops tires on Zombie vehicles, but is destroyed in the process. Can’t be eaten.
Recharge Time: Short
Torchwood

Sunlight Required: 175
Damage Info: None
Extra Info: All pease that fly through Torchwood have their damage doubled. Also, Fireball Peas do slight splash damage.
Recharge Time: Short
Tall-Nut

Sunlight Required: 125
Damage Info: None
Extra Info: Can’t be hurdled, but can be flown over. Also has an even thicker shell than the wall-nut.
Recharge Time: Moderate
Sea-Shroom

Sunlight Required: 0
Damage Info: Normal, short-range only.
Extra Info: Aquatic, Nocturnal
Recharge Time: Moderate
Plantern

Sunlight Required: 25
Damage Info: None
Extra Info: Clears fog in an area around it.
Recharge Time: Moderate
Cactus

Sunlight Required: 125
Damage Info: Normal
Extra Info: Can hit both ground and air targets. Use this to pop balloons.
Recharge Time: Short
Blover

Sunlight Required: 100
Damage Info: None
Extra Info: Use the Blover to blow away fog and Balloon Zombies.
Recharge Time: Short
Split Pea

Sunlight Required: 125
Damage Info: Normal (for each pea)
Extra Info: Reminds me of a mullet…peashooter (business) in front, repeater (party) in the back.
Recharge Time: Short
Starfruit

Sunlight Required: 125
Damage Info: Normal
Extra Info: Shoots in five directions – backwards, sideways, and diagonally forwards.
Recharge Time: Short
Pumpkin

Sunlight Required: 125
Damage Info: None
Extra Info: This is a defense plant similar to the Wall-Nut and the Tall-Nut. Pumpkins can be planted on other plants.
Recharge Time: Moderate
Magnet-Shroom

Sunlight Required: 100
Damage Info: None
Extra Info: Robs Zombies of buckets, helmets (football and mining), screen doors, Pogo Sticks, and ladders.
Recharge Time: Short
Cabbage-Pult

Sunlight Required: 100
Damage Info: Normal
Extra Info: Shots follow an arcing trajectory.
Recharge Time: Short
Flower Pot

Sunlight Required: 25
Damage Info: None
Extra Info: Allows plants to be planted on the rooftop.
Recharge Time: Short
Kernel-Pult

Sunlight Required: 100
Damage Info: Medium-low (kernels), Normal (butter)
Extra Info: Shots follow an arcing trajectory. Random shots of butter immobilize Zombies.
Recharge Time: Short
Coffee Bean

Sunlight Required: 75
Damage Info: None
Extra Info: Single use. Use to wake mushrooms up during the daytime by planting them on the mushrooms.
Recharge Time: Short
Garlic

Sunlight Required: 50
Damage Info: None
Extra Info: Forces Zombies to move into an adjacent lane.
Recharge Time: Short
Umbrella Leaf

Sunlight Required: 100
Damage Info: None
Extra Info: Reflects Bungee Zombies and basketballs from Catapult Zombies.
Recharge Time: Short
Marigold

Sunlight Required: 50
Damage Info: None
Extra Info: Spits out Gold and Silver coins intermittently.
Recharge Time: Moderate
Melon-Pult

Sunlight Required: 300
Damage Info: Heavy
Extra Info: Shots follow an arcing trajectory. Use to inflict damage on closely Zombie groups.
Recharge Time: Short
Upgrade Plants…
Gatling Pea

Sunlight Required: 250
Damage Info: Normal
Extra Info: Buy from Crazy Dave for $5,000. Shoots four peas at once. Should be planted over Repeater.
Recharge Time: Long
Twin Sunflower

Sunlight Required: 150
Damage Info: None
Extra Info: Buy from Crazy Dave for $5,000. Releases two 25 suns. Should be planted over Sunflower.
Recharge Time: Long
Gloom-Shroom

Sunlight Required: 150
Damage Info: Normal
Extra Info: Buy from Crazy Dave for $7,500. Should be planted over Fume-Shroom. Able to hit Zombies one square away in all directions simultaneously. Nocturnal (use at night).
Recharge Time: Long
Cattail

Sunlight Required: 225
Damage Info: Normal
Extra Info: Buy from Crazy Dave for $10,000. Should be planted over Lily Pad.
Recharge Time: Long
Spikerock

Sunlight Required: 125
Damage Info: Normal + Heavy on vehicles
Extra Info: Buy from Crazy Dave for $7,500. Plant over Spikeweed.
Recharge Time: Long
Golden Magnet

Sunlight Required: 50
Damage Info: None
Extra Info: Buy from Crazy Dave for $3,000. Should be planted over Magnet-Shroom. Attracts silver coins, gold coins, and gems.
Recharge Time: Long
Winter-Melon

Sunlight Required: 200
Damage Info: Very Heavy
Extra Info: Buy from Crazy Dave for $10,000. Plant over Melon-Pult. Chills down groups of Zombies, resulting in them move and attack at a slower rate.
Recharge Time: Long
Cob Cannon

Sunlight Required: 500
Damage Info: Massive
Extra Info: Buy from Crazy Dave for $20,000. Plant over two Kernal-Pults positioned side-by-side in one lane. Medium explosions similar to Cherry Bombs.
Recharge Time: Long
Special Plants…
Imitater

Sunlight Required: N/A
Damage Info: N/A
Extra Info: Buy from Crazy Dave for $30,000. Allows you to plant two of the same plants in the same round.
Recharge Time: N/A